Wednesday, July 25, 2012

Welcome Gamers



Hi Gamers, this site was formed in 2009, It is Australia's favourite female gaming webpage, It is made by female gamers in Australia for all gamers around the GLOBE.


This is a place for gamers to read about the latest news of your favourite GAMES titles.

Here at Australia's females online games community we are dedicated to bring you the latest in ALL gaming news reviews and competitions which may arise

We would like to see a bigger female gaming community in Australia and hopefully this website will bring the female gamers together. Ideally, we would like to open this community up and expand it and along the way we hope to see female gamers competiting on a higher level along side male gamers."

If you would like to get involved please feel free to add me on steam.

On behalf of ausfemgaming.blogspot.com we would like to thank you for viewing our website and we hope to see you back here with us again soon.

If you have any questions or would like to email or talk to someone involved with the growing female community, please feel free to email us at :

Sunday, September 20, 2009

a female gaming perspective



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"With the coming season of cevo-amatuer only a few months away i decided to take the time to find a unique perspective on the upcoming season.
I’m with Jaydee, Who only recently celebrated a 3rd place spot placing at Queensland LAN and has more recently joined the evolving Countdown 2 Infinity Line-up.

Prawny: So jaydee how was the bday?

Jaydee: The birthday was awesome prawny, thanks for asking.

Prawny: The upcoming amateur season has not had much publicity as of yet. The large main division has stolen much of the spotlight in reference to upcoming teams.Being a newcomer to cevo, and to your line-up how do you feel approaching your first cevo season?

Jaydee: I’m feeling fairly confident about the team, as for myself I’m a little nervous as it is my first cevo competition, but I know I have a lot of support from the players I’m involved with in c2i.

Prawny: Why Competitive Counterstrike?

Jaydee: I’ve always liked the idea of being different. I’m always getting involved with, and doing things that most girls wouldn’t consider. Like doing competition wakeboarding, I think Counter-Strike Source is a male-dominant game, so being a girl gamer gives me the ability to attempt things that most other girls wouldn’t try.

Prawny: How do you feel about being one of the few women to approach playing competitive counterstrike? what additional barriers do you see yourself facing that perhaps your male counterparts do not?

Jaydee: Obviously being one of very few competitive girl gamers, there is the feeling of being an outcast in the source community. It has taken a long time for me to even be considered into competitive teams. I think the main barrier is the sexist banter, obviously guy gamers don’t get abused or judge for playing games because, well, that’s what guys do. And not only speaking for myself, a fair amount of other girl gamers I know of are either too afraid or can’t put up with the sexist comments we receive.

Prawny:
Online Gaming; a largely male dominated demographic how do you find the treatment of girl gamers such as yourself?

Jaydee: There are numerous male gamers that support girl gamers. I wouldn’t be anywhere close to the level that competitive gaming requires, without the support and influence of fellow male gamers. Obviously as said before there are the other males that choose to banter and abuse, but like I said before it’s all a part of the game and like it or not, we girl gamers have to accept that and just try our hardest to kill them and make them rage. :P

Prawny: Tell us about some of the relationships you have forged whilst playing online games, When you consider your online identity and "real life" being different, how do you compare the friendships?

Jaydee: I’ve made so many real life mates from source, it’s actually quite difficult for me to truly understand how initially these friendships were formed. I guess the best thing about Counter-Strike Source mates is that I’ve met and been around people I don’t think I’d even consider talking to in real life. I've made friends that I'll keep for life and that in itself is a gift. Being able to communicate through a screen has allowed me to get to know their personality and has allowed me to make mates that are truly suited to my personality as well.


Prawny: Being a high-school student and the restrictions of still living at home, how do you prioritize your counter-strike team and the cevo-season with the rest of your commitments?

Jaydee: Obviously being in senior high school puts some added stress into my life. As for other commitments like sporting teams and wakeboarding, I think source is the only thing I really enjoy, mainly for its simplicity. Being a part of a source team is important to me because it’s just like being in any other competitive sport. Although a lot less active, it still allows me to get motivated and try as hard as I can to succeed. Also being a part of a team that can understand your stresses is important, a team is people that you need to connect with on a friendship based level as well as a competitive level. And I’m glad I have found that healthy balance in c2i.

Prawny: Last but not least tell us your impression of the amateur competition, and leave us with a few shout outs.

Jaydee: I think this season of cevo-amateur will be interesting to watch. A fair amount of very talented teams have the potential to produce a few great matches, and on that note, all the divisions look interesting and I’m sure cevo as a whole will be a great season to watch.
Shout out to c2i, ords, shempZ and all the other female gamers!"

Saturday, September 19, 2009

Changing the face of gaming - Shigeru Miyamoto

For all of us gamers, there was a time when we all picked up a control stick and turned on our first gaming console. From nintendo to Xbox, play station, dream cast, pc gaming or which ever console you started on. Some of us started with games such as Tetris or PAC man, but for the majority of us it was Donkey Kong and Jumpman (Mario). At the age of 12, I remember the days where I would be at my friend’s house and it was the first time I had picked up my nintendo console controller. All I wanted to do is stay inside and play Donkey Kong all day! Instead of going outside and playing like normal children do, these games and this escape from reality were a lot of great fun.

Nintendo changed my life and for millions of other gamers theirs have been changed too. Including professional gamers such as Johnathan “Fatal1ty” Wendel he is the most accomplished, professional PC Gamer in history and is the breakthrough name and face of the sport. He is the world’s most famous PC gamer, He stated

"I recall playing on my Nintendo from the age of 4, and to say the least, it changed my life forever. Video games became my life when, at 18, I set out to become a full-time professional video gamer. In the past seven years I have won 12 major championships playing five different games."

But this isn’t about Fatal1ty; it’s about Nintendo's Chief Director.
He’s changing the face of video games, so people of any age or sex can enjoy, by creating games such as wii golf and wii fit, for the older generation of gamers, rolling stones magazine named him "the bob Dylan of video games, from Donkey Kong to the wii and he’s only just getting started, his name is Shigeru Miyamoto and what does he do? He was employed by Nintendo in 1977, he was given the chance of working on one of their first coin-operated arcade games, the result of this was not successful in the United States.

Miyamoto later reused the game's hardware and modified it into Donkey Kong which was a massive success and changed video gaming history. He was also supervisor of games such as jumpman which at the time didn’t have a proper name, but it is now called Mario.

He has two children and a wife, neither of their children has expressed a desire to go into the family business. His son, Kenshi Miyamoto, has allegedly expressed a desire to become a pro surfer rather than a professional gamer.

His next move is creating a moving memo pad, an animated program that easily lets you sketch out your own cartoons for the nintendo DSi. This has a huge chance for success and is already massively popular in Japan.

Miyamoto has given us an escape from reality in his games, a great reason to step outside, opens up our eyes to the world waiting to be explored. For that Inspiration alone, his games will forever be remembered; Miyamoto has sold the most titles in history. Many fans call him “GOD” as he is one the most respected person in the gaming development industry.